RESEARCH

artificial intelligence, art, and society

My research into artificial intelligence involves exploring how AI influences the ways in which artists engage with society, with a specific emphasis on equity and algorithmic justice. Specific areas of interest include human-computer interaction, virtual tactility, embodied sonic cognition, algorithmic composition and procedural music generation, data sonification, computational musicology, labor, automation, intellectual property, and accessibility.

Popular media outlets that have either published or featured my research on AI include:

bias in voice technology

My research into the social history of voice technology examines the ways that biases in both measurement and transmission modes led to a systemic underrepresentation of certain demographics in the media and in industry. This research also examines trends in vocal labor, performativity and animatedness, virtual digital assistants, accessibility, the uncanny valley, and the future of voice-based human-computer interaction. I am currently writing a book on the subject.

Popular media outlets that have either published or featured my research include:

Creative work that relates to this research includes luscinia, …for we who keeps our lives in our throats…, excision no. 2, excision no. 3, and teeth.. My work often uses live electronic manipulation and real-time convolutional synthesis to meld instrumental sounds with vocal sounds in an effort to explore the liminal spaces between human and machine.